CHALLENGE WORKSHOPS
The Workshops Challenge consists of a self-assessment process, while also being a fun competition for workshops.
EDITION 2026
Registration open in February 2026
Organized by Jornal das Oficinas in partnership with Group Eina and Pro4matic car service, the Challenge Oficinas Competition is an initiative that distinguishes workshops based on their ability to manage the business, lead people, and relate to clients, through a competitive, fair model based on real-life situations.

IX CHALLENGE OFICINAS
Pro4matic's "model" facilities will be the location of the final 2026 edition
If you are a networked, organized, well-equipped workshop, with competent and up-to-date human resources, take advantage of this opportunity to participate in a unique and challenging event, where only the best can reach the final.
To participate you must:

01: REGISTER
Until April 30, 2026
During this period, registration is made by filling out an online questionnaire. Pre-registration generates a list of candidate workshops, sequentially sorted by the date and time of registration.
- Online registration
- Registration of the workshop and the 3 team members
- No associated test
02: ONLINE TEST (A)
from May 9th to 27th, 2026
Workshops wishing to participate in the “Challenge Workshops” competition must complete the questionnaire, which will be made available after registration confirmation.
- Online elimination round
- Real-life current management scenarios
- Only approved teams advance to Round B
03: ELIMINATION TEST (B)
from June 13th to 24th, 2026
Workshops that completed the online questionnaire for the online test (A) will be notified to take the elimination test (B), which will grant access to the competition's final.
- Practical management cases
- Evaluation by the jury
- Selection of the 8 finalist teams based on this test
04: FINAL CONTEST
September, 16 - 2026
In the “Challenge Workshops” Competition Final, at the Pro4Matic Car Service facilities, the finalist teams will compete in a dynamic Workshop Game (inter-network) in which the functioning of a workshop is simulated through different participatory panels, with the team that accumulates the most points throughout the game being the winner.




